Showing posts with label titanfall. Show all posts
Showing posts with label titanfall. Show all posts

2/12/2014

Xbox Titanfall - The Game Modes



The Game Modes The Upload team go hands on with the Titanfall beta and give you a brief rundown of all the new modes available to play.

1/23/2014

Titanfall: Official Angel City Gameplay Promotional video



Angel City GameplayExperience Titanfall's fast-paced, vertical combat with this Angel City cinematic multiplayer gameplay video.

Titanfall delivers fast-paced, future combat that gives you the freedom to fight your way as both elite assault pilots and fast, heavily armored Titans. The game experience combines heart-pounding, online multiplayer action combined with dramatic, cinematic moments lets you enjoy the fiction of the universe without having to leave your favorite game mode.

Prepare for Titanfall and pre-order your copy today for Xbox One, Xbox 360, and PC here:

Available March 11th, 2014 in North America and beginning March 13th in Europe.

6/26/2013

Titanfall Titan Fights And Giant Robot Suits promotional video



Titanfall Titan Fights And Giant Robot Suits promotional video
Stephanie Prentice speaks to Titanfall lead artist Joel Emslie about the first-person shooter that gives a whole new spin on the genre. Titanfall is developed by Respawn Entertainment, founded by Vince Zampella and Jason West, former co-founders of Infinity Ward and creators of the multi-billion dollar Call of Duty franchise.


Titanfall lets you play in a world that fuses a single player experience with a multiplayer realm, where pilots fight inside and around Titans, that move with the speed and grace of general infantry. Pilots can double jump over roofs, wall run and even jump on the back of Titans to rip off their panels and shoot their brains. The game delivers cat and mouse gameplay unlike any other FPS.

Joel discusses how the studio began trying to create a second skin around the pilots and these grew into 20 foot tall Titans! The design team went back to old school techniques, one of them being practical model making, such as in Star Wars and Bladerunner. They wanted the Titans to feel like evolved versions of Abrams battle tanks. We could even see Titanfall action figures on the shelves when the game comes out!